Skyrim fashion poses. One pose for all occasions

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Description:
The new plugin adds you the ability to put your heroine or NPC in a very beautiful pose. To do this, you will add over 20 different rings to your inventory, with which you can customize and activate racks. In total, 766 static beautiful and simply very beautiful poses.

Update: S1-05 Reborn
- Added 37 new "Dramatic" posing poses (now 766 poses)
- All new 37 poses are mainly related to magic and casting magic, for male and female characters (see an example of a pose on the screenshot below)
- New rings for selecting and activating poses will be marked "Dramatic"

Update: 1.0 Reborn
- Added 320 new posing poses (now 729 poses)
- Fully updated all poses from the previous version of the mod
- Completely redesigned file structure in the mod, now 1 esp file (was 5)

How to use the racks:
- When you enter the game, you will have over 20 new rings, each has certain categories of racks
- Select the desired variant of the ring category (1,2,3 and so on) and equip it to select the stance, then equip the second ring corresponding to the name of the category of the first ring (1,2,3 and so on) and then the rack will take the position
- If you want to get out of pose mode, then just jump and that's it

Rack selection:
- Dramatic poses (caste magic)
- Standing poses
- Seated poses
- Lying postures
- Kneeling Poses
- Poses with one-handed weapons
- Poses with two-handed weapons
- Attack poses
- Fist fighting poses
- Poses with a bow
- Other poses

How to work with rings:
- 1st ring "Select stances" - equip this ring first to select a stance
- 2nd ring "Play stance" - equip this ring after the second to enable stance
- To get out of stance mode, just bounce poses
- You will have to equip the ring each time to choose a new stance
- The process of choosing stands and rings is of course confusing, but the game is not difficult to understand
- For your GG, rings with the "Player2" postscript are used, and for the NPCs with the "Actor" postscript

On a note:
- The translation process itself is also confusing, since all the racks have numerical values ​​and it is simply not possible to assign names or names to all 700 racks, the same with the categories of rings, the author simply assigned names to the categories, for example, "sitting upright" or "lying down" or just 1,2,3 rings and so on, this was the whole catch in the translation ... but after a couple of times researching the rings what to refer to, you can figure it out without difficulty
- The main thing is to correctly install the mod via FNIS and everything will work

To help the screenshots:
- To make the "Free flight of the camera" in the game and rotate and move the camera without the participation of the player, enter the command "TFC" in the console without quotes (all NPCs and GGs will move) and press Enter and exit the console ... To return the camera to original position, in the console again enter "TFC" (without quotes)
- To make the "Free flight of the camera with freezing the movement of NPC and GG" in the game and rotate and move the camera without the participation of the player, enter the command "TFC 1" in the console without quotation marks (all NPCs and GGs will be frozen exactly in the position at which moment you entered the command "TFC 1") and press Enter and exit the console ... To return the camera to its original position, in the console again enter "TFC 1" (without quotes)
- To turn off the inscriptions interfering in the game when taking a screenshot, enter the command "TM" in the console without quotes and press Enter and exit the console, to put everything back in place, enter the console again and re-enter the command "TM"

Requirements:
Skyrim 1.8.151.0.7 and higher

How to upgrade from v2.0 to vS1.05 Reborn:
- First of all, make sure that in the game you have not applied any pose on the NPC or on your GG
- Be sure to remove the rack selection rings and put them in your inventory
- Save to a clean save (new save slot) and exit the game
- Delete all files: Pinups.esp, Pinups2.esp, Pinups3.esp, Pinups4.esp, Pinups5.esp
- Delete the files FNISRingAddScript.pex, FNISeffect1ScriptPinups.pex, FNISeffect2ScriptPinups.pex from the Data / scripts folder
- Delete the files FNISRingAddScript.psc, FNISeffect1ScriptPinups.psc, FNISeffect2ScriptPinups.psc from the Data / scripts / source folder
- Completely delete the Pinups, Pinups2, Pinups3, Pinups4, Pinups5 folders from the Data / meshes / actors / character / animations folder
- Delete the files FNIS_Pinups_Behavior.hkx, FNIS_Pinups2_Behavior.hkx, FNIS_Pinups3_Behavior.hkx, FNIS_Pinups4_Behavior.hkx, FNIS_Pinups5_Behavior Data.hhes folder

- In the window that opens, find the "Update" button and click on it, the animation will be removed from the game
- We go into the game from the last save, move somewhere in the house, for example, and save to another new save slot
- Exit the game and install the new version of the mod
- Next, go to the Skyrim \ Data \ tools \ GenerateFNIS_for_Users folder and run GenerateFNISforUsers
- In the window that opens, we find the "Update" button and click on it, the animation will be added to the game
- Everything, you can play!

Installation:
Place the Data folder from the archive into the game folder (not Data and Data) and confirm the merging of all folders and files and connect esp in the launcher

Installing FNIS:
Install Pinup Poser and FNIS v3.5 and higher
Next, go to the Skyrim \ Data \ tools \ GenerateFNIS_for_Users folder and run GenerateFNISforUsers. In the window that opens, find the "Update" button and click on it.
The animation has activated.

Important:
The procedure "launching GenerateFNISforUsers and pressing the" Update "button" is carried out every time after:
- Removing any animation from the game (mod)
- Installing a new animation in the game (mod)
- Otherwise, it is possible to completely "break" it, which will lead to reinstalling the game from a "blank slate" or all NPCs will stand up like dummies

Removal:
Disable esp and delete mod files
Next, go to the Skyrim \ Data \ tools \ GenerateFNIS_for_Users folder and run GenerateFNISforUsers. In the window that opens, find the "Update" button and click on it, the animation will be removed from the game

The Elder Scrolls V: Skyrim - Screenshot Poses



Game platform: TES V: Skyrim Legendary Edition

Name: Pinup poser

Russian name: Screenshot poses

Current version: S1.05 Reborn

Fashion language: Russian

The size: 250 Kb

Description


The modification allows you to put or put your hero, and more often the heroine, in a beautiful, elegant or "interesting" pose to get a beautiful screenshot. For this, the plugin brings 20 rings, combining the settings of which, you can get almost eight hundred and beautiful body positions of your character.

Application:

  • When you enter the game, you will have over 20 new rings, each with certain categories of racks.
  • Select the desired variant of the ring category (1,2,3 and so on) and equip it to select the stance, then equip the second ring corresponding to the name of the category of the first ring (1,2,3 and so on) and then the stance will take the position.
  • If you want to get out of pose mode, then just jump up and that's it.

Racks:

  • Dramatic poses (caste magic);
  • Standing poses;
  • Seated postures;
  • Lying postures;
  • Kneeling poses;
  • One-handed weapon poses;
  • Poses with two-handed weapons;
  • Attack poses;
  • Fist fighting poses;
  • Poses with a bow;
  • Other poses.

Working with rings

  • 1st Ring "Stance Selection" - Equip this ring first to select a stance.
  • 2nd ring "Play stand" - put on after the second to turn on the stand.
  • To get out of stance mode, just bounce to pose.
  • You will have to equip the ring each time to select a new stance.
  • The process of choosing racks and rings is confusing, but the game is not difficult to figure out.
  • For the GG, rings with the "Player" postscript are used, and for the NPC - "Actor".

Notes:

  • The translation process itself is also confusing, since all racks have numerical values ​​and it is simply not possible to assign names or titles to all 700 racks. So it is with the categories of rings: the author simply assigned names to the categories, for example, "sitting upright" or "lying down" or just 1,2,3 rings and so on. This is some of the complexity of the work, but after several attempts to study the rings, which refers to what, then you can figure it out without difficulty.
  • The main thing is to correctly install the mod via FNIS and everything will work.

Screenshot - to help:

  • To make the "Free flight of the camera" in the game and rotate and move the camera without the participation of the player, enter the command "TFC" in the console without quotes (all NPCs and GGs will move) and press Enter and exit the console ... To return the camera to the original position, in the console, enter "TFC" again (without quotes).
  • To make the "Free flight of the camera with freezing the movement of NPC and GG" in the game and rotate and move the camera without the participation of the player, enter the command "TFC 1" in the console without quotes (all NPCs and GG will be frozen exactly in the position at which moment you entered command "TFC 1") and press Enter and exit the console ... To return the camera to its original position, in the console, enter "TFC 1" again (without the quotes).
  • To turn off the captions interfering with the game when taking a screenshot, enter the command "TM" in the console without quotes and press Enter and exit the console, to put everything back in place, enter the console again and re-enter the command "TM".

Requirements:

  • Skyrim 1.8.151.0.7 and higher
  • 3.5 and up

When upgrading from v2.0 to vS1.05 Reborn:

  • First of all, make sure that in the game you have not applied any pose on the NPC or on your GG.
  • Be sure to remove the rack selection rings and put them in your inventory.
  • Save to a clean save (new save slot) and exit the game.
  • Delete all files: Pinups.esp, Pinups2.esp, Pinups3.esp, Pinups4.esp, Pinups5.esp.
  • Delete the files FNISRingAddScript.pex, FNISeffect1ScriptPinups.pex, FNISeffect2ScriptPinups.pex from the Data / scripts folder.
  • Delete the files FNISRingAddScript.psc, FNISeffect1ScriptPinups.psc, FNISeffect2ScriptPinups.psc from the Data / scripts / source folder.
  • Completely delete the Pinups, Pinups2, Pinups3, Pinups4, Pinups5 folders from the Data / meshes / actors / character / animations folder.
  • Delete files FNIS_Pinups_Behavior.hkx, FNIS_Pinups2_Behavior.hkx, FNIS_Pinups3_Behavior.hkx, FNIS_Pinups4_Behavior.hkx, FNIS_Pinups5_Behavior / Data.hkhes folder from folder
  • In the window that opens, find the "Update" button and click on it, the animation will be removed from the game.
  • We go into the game from the last save, move somewhere in the house, for example, and save to another new save slot.
  • We leave the game and install the new version of the mod.
  • Next, go to the Skyrim \ Data \ tools \ GenerateFNIS_for_Users folder and run GenerateFNISforUsers.
  • In the window that opens, find the "Update" button and click on it, the animation will be added to the game.
  • Everything, you can play.

Installation:

  1. Place the contents of the Data folder from the archive into the Data folder of your game (not Data in Data, but on top).
  2. Confirm the replacement of files, if required.
  3. Connect the mod plugin in the launcher.

Installing FNIS:

  • Install Pinup Poser and FNIS v3.5 and higher.
  • Next, go to the Skyrim \ Data \ tools \ GenerateFNIS_for_Users folder and run GenerateFNISforUsers. In the window that opens, find the "Update" button and click on it.
  • The animation has activated.

Important to remember:

  • The procedure "launching GenerateFNISforUsers and pressing the" Update "button" is carried out every time after:
    • Removing any animation from the game (mod).
    • Installing new animation in the game (mod).
  • Otherwise, it is possible to completely "break" it, which will lead to reinstalling the game from a "blank slate" or all NPCs will stand up like dummies.

Removal:

  • Disable esp and delete mod files.
  • Go to Skyrim \ Data \ tools \ GenerateFNIS_for_Users folder and run GenerateFNISforUsers. In the window that opens, click "Update" and the animation will be removed from the game.

2:42

Quite an interesting mod, it will be interesting for those who like to take pictures of characters in all sorts of interesting poses, and simply for aesthetic players :) If you often “take pictures” of your GG, then this mod is definitely for you.

What exactly does the mod do?
The mod adds many attractive poses and the ability to use them both for your character and for other NPCs. There are many different positions - standing, lying, sitting. The aspiring photographer will find tons of content for inspiration here. The mod is fully translated into Russian, in addition, there is a FAQ for the mod in the archive.

The archive contains 5 ESP files that must be activated in the launcher. In total, the mod contains 405 different poses.

Using the mod and setting it up.

You will have 6 rings of omnipotence in your inventory. With their help, you can select and activate all poses.
Add rings to favorites (F key) and assign a hotkey to each ring. To select the required pose, use the corresponding ring via the hotkey and activate it. Do not forget that the selection and activation of the pose is done with the same ring, otherwise the pose will not work. If you need to return the character to its normal state, just jump with it.

Mod requirements:
FNIS 3.1

Installing the mod:
As usual, copy the contents of the archive to the Data folder and connect the mod in the launcher.kno: hover (opacity: 0.9;)




This plugin adds an extensive set of very feminine and seductive poses to the game, which will be a worthy addition to the arsenal of every fan of taking beautiful screenshots.

In the Data folder of the archive, you will find 5 esp files that need to be connected:
- Pinups: Poses from this esp file are selected and activated using rings marked "(1)". It contains standing static animations;
- Pinups2: Poses from this esp file are selected and activated using rings marked "(2)". It contains standing static animations;
- Pinups3: This esp file contains static animations labeled "others" that are selected and activated using the appropriate rings. There are 27 reclining positions, 27 seated positions and 27 kneeling positions to choose from.
- Pinups4: Poses from this esp file are selected and activated using rings marked "(3)". It contains standing static animations;
- Pinups5: This esp file contains static animations labeled "others (2)" that are selected and activated using the appropriate rings. There are 27 reclining positions, 27 seated positions and 27 kneeling positions to choose from.

note that the mod without fail requires a version of the game not lower than 1.8 and Fores New Idles in Skyrim - FNIS 3.3.2.

Setting up and using the mod in the game:
1. Make sure you have connected all esp files in the launcher.
2. Find 10 rings in your inventory to select and activate different poses. Add them to favorites (the F key by default) and assign a hotkey for each ring (when using rings, do not forget to correctly group the selection / activation for poses: if you select a pose using, for example, the first selection ring, then it must be activated with the first activation ring).
3. Select the desired pose using any selection ring assigned to the hotkey, then activate it using the appropriate activation ring.
4. You can return your character to the normal position by pressing the jump key.

In order to apply any pose from the NPC mod, you need to do exactly the same as in the list above, but in step 4 you will have to activate the selected pose not with a ring, but with a special spell, which you will find in your "Restoration ". Just select the desired pose and cast the activation spell on the NPC.

Important Features:
- Once again I would like to draw your attention to the fact that the pose is used with the help of the choice-activation link. If you just choose a pose, then your character / NPC will not assume it. So activate it with your ring / spell after choosing.
- Some poses from the mod require the character to have a weapon for correct display.
- In some poses, the character may have problems with his legs, the reason for this is a conflict with Skyrim FootIK. There are several ways to solve this problem:
a) If you move your character with the running mode activated, the legs will return to their normal position, however, during this procedure you will need to start the console and use the "tfc 1" command in order for the character to correctly assume the selected pose;
b) Enter the command "tcl" in the console and move your character somewhere from the surface with collisions (floor and so on). This will help your legs to position themselves correctly in your chosen pose. Then use the "tfc 1" console command.

Important! For more information on mod, conflicts and bugs, as well as FAQ on problems and solutions, see the html-readme in the plugin archive.

Description:
The new plugin adds you the ability to put your heroine or NPC in a very beautiful pose. To do this, you will add over 20 different rings to your inventory, with which you can customize and activate racks. In total, 766 static beautiful and simply very beautiful poses.

Update: S1-05 Reborn
- Added 37 new "Dramatic" posing poses (now 766 poses)
- All new 37 poses are mainly related to magic and casting magic, for male and female characters (see an example of a pose on the screenshot below)
- New rings for selecting and activating poses will be marked "Dramatic"

Update: 1.0 Reborn
- Added 320 new posing poses (now 729 poses)
- Fully updated all poses from the previous version of the mod
- Completely redesigned file structure in the mod, now 1 esp file (was 5)

How to use the racks:
- When you enter the game, you will have over 20 new rings, each has certain categories of racks
- Select the desired variant of the ring category (1,2,3 and so on) and equip it to select the stance, then equip the second ring corresponding to the name of the category of the first ring (1,2,3 and so on) and then the rack will take the position
- If you want to get out of pose mode, then just jump and that's it

Rack selection:
- Dramatic poses (caste magic)
- Standing poses
- Seated poses
- Lying postures
- Kneeling Poses
- Poses with one-handed weapons
- Poses with two-handed weapons
- Attack poses
- Fist fighting poses
- Poses with a bow
- Other poses

How to work with rings:
- 1st ring "Select stances" - equip this ring first to select a stance
- 2nd ring "Play stance" - equip this ring after the second to enable stance
- To get out of stance mode, just bounce poses
- You will have to equip the ring each time to choose a new stance
- The process of choosing stands and rings is of course confusing, but the game is not difficult to understand
- For your GG, rings with the "Player2" postscript are used, and for the NPCs with the "Actor" postscript

On a note:
- The translation process itself is also confusing, since all the racks have numerical values ​​and it is simply not possible to assign names or names to all 700 racks, the same with the categories of rings, the author simply assigned names to the categories, for example, "sitting upright" or "lying down" or just 1,2,3 rings and so on, this was the whole catch in the translation ... but after a couple of times researching the rings what to refer to, you can figure it out without difficulty
- The main thing is to correctly install the mod via FNIS and everything will work

To help the screenshots:
- To make the "Free flight of the camera" in the game and rotate and move the camera without the participation of the player, enter the command "TFC" in the console without quotes (all NPCs and GGs will move) and press Enter and exit the console ... To return the camera to original position, in the console again enter "TFC" (without quotes)
- To make the "Free flight of the camera with freezing the movement of NPC and GG" in the game and rotate and move the camera without the participation of the player, enter the command "TFC 1" in the console without quotation marks (all NPCs and GGs will be frozen exactly in the position at which moment you entered the command "TFC 1") and press Enter and exit the console ... To return the camera to its original position, in the console again enter "TFC 1" (without quotes)
- To turn off the inscriptions interfering in the game when taking a screenshot, enter the command "TM" in the console without quotes and press Enter and exit the console, to put everything back in place, enter the console again and re-enter the command "TM"

Requirements:
Skyrim 1.8.151.0.7 and higher

How to upgrade from v2.0 to vS1.05 Reborn:
- First of all, make sure that in the game you have not applied any pose on the NPC or on your GG
- Be sure to remove the rack selection rings and put them in your inventory
- Save to a clean save (new save slot) and exit the game
- Delete all files: Pinups.esp, Pinups2.esp, Pinups3.esp, Pinups4.esp, Pinups5.esp
- Delete the files FNISRingAddScript.pex, FNISeffect1ScriptPinups.pex, FNISeffect2ScriptPinups.pex from the Data / scripts folder
- Delete the files FNISRingAddScript.psc, FNISeffect1ScriptPinups.psc, FNISeffect2ScriptPinups.psc from the Data / scripts / source folder
- Completely delete the Pinups, Pinups2, Pinups3, Pinups4, Pinups5 folders from the Data / meshes / actors / character / animations folder
- Delete the files FNIS_Pinups_Behavior.hkx, FNIS_Pinups2_Behavior.hkx, FNIS_Pinups3_Behavior.hkx, FNIS_Pinups4_Behavior.hkx, FNIS_Pinups5_Behavior Data.hhes folder

- In the window that opens, find the "Update" button and click on it, the animation will be removed from the game
- We go into the game from the last save, move somewhere in the house, for example, and save to another new save slot
- Exit the game and install the new version of the mod
- Next, go to the Skyrim \ Data \ tools \ GenerateFNIS_for_Users folder and run GenerateFNISforUsers
- In the window that opens, we find the "Update" button and click on it, the animation will be added to the game
- Everything, you can play!

Installation:
Place the Data folder from the archive into the game folder (not Data and Data) and confirm the merging of all folders and files and connect esp in the launcher

Installing FNIS:
Install Pinup Poser and FNIS v3.5 and higher
Next, go to the Skyrim \ Data \ tools \ GenerateFNIS_for_Users folder and run GenerateFNISforUsers. In the window that opens, find the "Update" button and click on it.
The animation has activated.

Important:
The procedure "launching GenerateFNISforUsers and pressing the" Update "button" is carried out every time after:
- Removing any animation from the game (mod)
- Installing a new animation in the game (mod)
- Otherwise, it is possible to completely "break" it, which will lead to reinstalling the game from a "blank slate" or all NPCs will stand up like dummies

Removal:
Disable esp and delete mod files
Next, go to the Skyrim \ Data \ tools \ GenerateFNIS_for_Users folder and run GenerateFNISforUsers. In the window that opens, find the "Update" button and click on it, the animation will be removed from the game



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