Skyrim face presets for racemenu. skyrim face presets

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129

As you understand from the name - this mod allows you to expand the possibilities of creating your game character in Skyrim. Of the features worth noting change in height, head size, position of the quiver, bow and other weapons depending on your physique and other cool features. The real name of the plugin is RaceMenu version v2.1.5. Among other things, the plugin allows you to save your settings for quick use and change the character in the future, and even saves the character's nickname, which personally pleased me. Do not forget before installing the plugin install and that are on the site. To get to the extended character creation menu, you need to enter the showracemenu command in the console and set the sliders at your discretion - go for it.

Archives of old versions:

The new version 2.9.6 is

What's new in version 2.9.6

Update: 2.9.6
- Added additional functions (system) for processing the nioverride.dll executable file, there were such bugs as incorrect character height alignment, the growth slider did not work, some sliders did not work correctly, now everything is fixed
- Fixed UI bug when playing with a controller when selecting tabs
- Updated module "Scripts to fix" (this is only for those who have any errors with the mod)

Update: 2.9.5
- Fixed bugs with makeup and face distortion when loading a game or entering character settings
- Fixed deformation of your character and body parts when loading a game or entering character settings
- Fixed missing scripts referring to CHARGEN and NiOverride

Update: 2.9.3
- No matter how sad it may sound, but now the mod requires only 1.07.01 and higher
- Restored minor changes that did not work correctly, could cause facial distortion
- Made major fixes in the paint / color system
- Added XML for Color/Chroma system
- Removed cached TRI files from CHARGEN
- Added category "Presets", which displays the content of presets, in this category you can save presets or load your own or from mods. Attention!!! In this category "Presets", when saving your preset, a window will appear with all the configured parameters of your character, in the lines of the setting sliders there will be cubes instead of words, again the problem is in swf. files that do not have Cyrillic support, but these lines are of no use, this is just a display of the sliders that you have applied
- Reduced size of "sub-tabs" in categories
- Added an extended system of phase transformation of the body frame into the NiOverride executable core
- Added head part replacement system to CHARGEN executable core (used for body replayers with high resolution head parts)
- Changed and updated the RaceMenuPlugins structure, which is used when converting the body frame
- Renamed "Sliders" to "Sliders"

Update: 2-9-1
- Updated kernel executable nioverride.dll to v3.0.1
- Fixed bugs with dyes (colors) when the previous set color was viewed when setting a new color (hair, tattoo and so on)

Update: 2-9-0
- Added Tint Mask API (also known as "armor dye") to nioverride.dll executable - I have no idea what it is
- Fixed bugs with Body Morph functionality in nioverride.dll executable file
- Fixed a rare bug that caused a crash when changing a character (nioverride.dll and chargen.dll)
- Error messages will no longer be annoying, will now work with "MessageBox", instead of notifications
- Updated the optional module "Fix scripts for correction", for those who installed this module (these are the RaceMenuBase.pex and RaceMenuLoad.pex files), then delete them, what exactly to delete, read below

Update:2-8-6
- Added missing morph files for sliders with "2" prefix
- Removed unused tri files
- Duplicate morph files with the same name now have unique internal morph file names
- Improved security and stability in chargen.dll and nioverride.dll executables when performing tasks and work

Update:2-8-4
- Fine tuning of the "Load preset" functionality LoadCharacter/LoadExternalCharacter
- Improved core chargen.dll
- Improved reliability of preset export function
- Improved the reliability of the "Sculptor" mode (this option still does not work and does nothing, do not try this option!)

Update:2-8-3
- Fixed bugs with incorrect saving of the character's mouth when exporting (saving) a face to a preset
- Exported face (save to preset), can now be used in Creation Kit (Ctrl+F4)
- Added new face features for the head to be compatible when paired with the "Familiar Faces" mod
- Fixed bugs and bugs when false tattoos were not saved on the body properly

Update:2-8-2
- Improved the accuracy of restoring the face when loading a character or adding a face preset via the "Load Preset" option, as well as improved compatibility with various mods that at least somehow relate to changing the face.

Update:2-8-1
- Significantly improved chargen.dll core performance, which improves character usage, stability and load time
- Compressed the RaceMenuOverlays.bsa module responsible for tattoos and tattoo overlays to 8 mb, previously it was 380 bm in size (forgot to compress in previous versions)

Update:2-8-0
- The name of the "Morphs" category has been changed to "Sculptor", the functionality of this category has also been updated, but is still not available yet, do not even try to do something there
- Added mesh templates for executable core nioverride.dll
- Added experimental coloring shades for armor camouflage in nioverride.dll
- Added category "Emotions" and a bunch of sliders with different facial expression settings that support all playable races by default (races from mods are not supported). In this category "Emotions" there are now such sliders as "Dialogue - anger, joy, sadness, surprise, disgust, fear, amazement", "Mood - anger, joy, sadness, surprise, disgust, fear, amazement", as well as there are sliders with such names of emotions that cannot be translated, these sliders will have an abbreviation in the form of the words AAh, BMP, ChJsh, DST, FV, I, K, N, R and so on, these abbreviations are used in animation programs, you can see what it is here. http://ilee-wide-ru.1gb.ru/Ru/tutor10Main.html
- Added iLogLevel script for chargen.dll and nioverride.dll executable cores, will disable logging in log files (logging), there are 5 logging levels.


The latest version 3.0 is

What's new in version 3.0

The latest version 3.1 is located

What's new in version 3.1

Added face slider
- Added mouth part slider
- Fixed geometry/size bugs for head parts (non-standard heads)
- Fixed crashes when loading hairstyles from mods based on NiTriStrips
- Fixed geometry morphing, in chargen tri file, but has standard chargen tri file
- Fixed slider bug for custom head parts where presets might show incorrect data parts
- Fixed bug when importing meshes that are explicitly converted
- Fixed several crashes during loading when overwriting morphs from other mods, now it doesn't overwrite vanilla TRI cache files
- Fixed a bug on save when you created a face with a hairstyle in the "Sculptor" category
- In the "Sculptor" mode, "Panning" (camera rotation) has been added to the secondary alt button
- NEW - Added BodyMorph interface (applied to the player and NPCs) and new TRI format (read the description of this functionality below in the description)
- NEW - Added "Panning" mode to the "Sculpt" category (Hold the secondary alt button and right-click to rotate the camera)
- BodyMorph data is now saved as presets
- Updated nioverride.dll and scripts
- Makeup, body, arms, legs, face painting is no longer limited to 128 entries
- Updated optional module "Scripts to fix" (option in the archive for those who have problems)
- Fixed translation of some sliders


The latest version 3.4.5 is located

Viewed: 126884

129

As you understand from the name - this mod allows you to expand the possibilities of creating your game character in Skyrim. Of the features worth noting change in height, head size, position of the quiver, bow and other weapons depending on your physique and other cool features. The real name of the plugin is version v2.1.5. Among other things, the plugin allows you to save your settings for quick use and change the character in the future, and even saves the character's nickname, which personally pleased me. Do not forget before installing the plugin install and that are on the site. To get to the extended character creation menu, you need to enter the showracemenu command in the console and set the sliders at your discretion - go for it.

Archives of old versions:

The new version 2.9.6 is

What's new in version 2.9.6

Update: 2.9.6
- Added additional functions (system) for processing the nioverride.dll executable file, there were such bugs as incorrect character height alignment, the growth slider did not work, some sliders did not work correctly, now everything is fixed
- Fixed UI bug when playing with a controller when selecting tabs
- Updated module "Scripts to fix" (this is only for those who have any errors with the mod)

Update: 2.9.5
- Fixed bugs with makeup and face distortion when loading a game or entering character settings
- Fixed deformation of your character and body parts when loading a game or entering character settings
- Fixed missing scripts referring to CHARGEN and NiOverride

Update: 2.9.3
- No matter how sad it may sound, but now the mod requires only 1.07.01 and higher
- Restored minor changes that did not work correctly, could cause facial distortion
- Made major fixes in the paint / color system
- Added XML for Color/Chroma system
- Removed cached TRI files from CHARGEN
- Added category "Presets", which displays the content of presets, in this category you can save presets or load your own or from mods. Attention!!! In this category "Presets", when saving your preset, a window will appear with all the configured parameters of your character, in the lines of the setting sliders there will be cubes instead of words, again the problem is in swf. files that do not have Cyrillic support, but these lines are of no use, this is just a display of the sliders that you have applied
- Reduced size of "sub-tabs" in categories
- Added an extended system of phase transformation of the body frame into the NiOverride executable core
- Added head part replacement system to CHARGEN executable core (used for body replayers with high resolution head parts)
- Changed and updated the RaceMenuPlugins structure, which is used when converting the body frame
- Renamed "Sliders" to "Sliders"

Update: 2-9-1
- Updated kernel executable nioverride.dll to v3.0.1
- Fixed bugs with dyes (colors) when the previous set color was viewed when setting a new color (hair, tattoo and so on)

Update: 2-9-0
- Added Tint Mask API (also known as "armor dye") to nioverride.dll executable - I have no idea what it is
- Fixed bugs with Body Morph functionality in nioverride.dll executable file
- Fixed a rare bug that caused a crash when changing a character (nioverride.dll and chargen.dll)
- Error messages will no longer be annoying, will now work with "MessageBox", instead of notifications
- Updated the optional module "Fix scripts for correction", for those who installed this module (these are the RaceMenuBase.pex and RaceMenuLoad.pex files), then delete them, what exactly to delete, read below

Update:2-8-6
- Added missing morph files for sliders with "2" prefix
- Removed unused tri files
- Duplicate morph files with the same name now have unique internal morph file names
- Improved security and stability in chargen.dll and nioverride.dll executables when performing tasks and work

Update:2-8-4
- Fine tuning of the "Load preset" functionality LoadCharacter/LoadExternalCharacter
- Improved core chargen.dll
- Improved reliability of preset export function
- Improved the reliability of the "Sculptor" mode (this option still does not work and does nothing, do not try this option!)

Update:2-8-3
- Fixed bugs with incorrect saving of the character's mouth when exporting (saving) a face to a preset
- Exported face (save to preset), can now be used in Creation Kit (Ctrl+F4)
- Added new face features for the head to be compatible when paired with the "Familiar Faces" mod
- Fixed bugs and bugs when false tattoos were not saved on the body properly

Update:2-8-2
- Improved the accuracy of restoring the face when loading a character or adding a face preset via the "Load Preset" option, as well as improved compatibility with various mods that at least somehow relate to changing the face.

Update:2-8-1
- Significantly improved chargen.dll core performance, which improves character usage, stability and load time
- Compressed the RaceMenuOverlays.bsa module responsible for tattoos and tattoo overlays to 8 mb, previously it was 380 bm in size (forgot to compress in previous versions)

Update:2-8-0
- The name of the "Morphs" category has been changed to "Sculptor", the functionality of this category has also been updated, but is still not available yet, do not even try to do something there
- Added mesh templates for executable core nioverride.dll
- Added experimental coloring shades for armor camouflage in nioverride.dll
- Added category "Emotions" and a bunch of sliders with different facial expression settings that support all playable races by default (races from mods are not supported). In this category "Emotions" there are now such sliders as "Dialogue - anger, joy, sadness, surprise, disgust, fear, amazement", "Mood - anger, joy, sadness, surprise, disgust, fear, amazement", as well as there are sliders with such names of emotions that cannot be translated, these sliders will have an abbreviation in the form of the words AAh, BMP, ChJsh, DST, FV, I, K, N, R and so on, these abbreviations are used in animation programs, you can see what it is here. http://ilee-wide-ru.1gb.ru/Ru/tutor10Main.html
- Added iLogLevel script for chargen.dll and nioverride.dll executable cores, will disable logging in log files (logging), there are 5 logging levels.


The latest version 3.0 is

What's new in version 3.0

The latest version 3.1 is located

What's new in version 3.1

Added face slider
- Added mouth part slider
- Fixed geometry/size bugs for head parts (non-standard heads)
- Fixed crashes when loading hairstyles from mods based on NiTriStrips
- Fixed geometry morphing, in chargen tri file, but has standard chargen tri file
- Fixed slider bug for custom head parts where presets might show incorrect data parts
- Fixed bug when importing meshes that are explicitly converted
- Fixed several crashes during loading when overwriting morphs from other mods, now it doesn't overwrite vanilla TRI cache files
- Fixed a bug on save when you created a face with a hairstyle in the "Sculptor" category
- In the "Sculptor" mode, "Panning" (camera rotation) has been added to the secondary alt button
- NEW - Added BodyMorph interface (applied to the player and NPCs) and new TRI format (read the description of this functionality below in the description)
- NEW - Added "Panning" mode to the "Sculpt" category (Hold the secondary alt button and right-click to rotate the camera)
- BodyMorph data is now saved as presets
- Updated nioverride.dll and scripts
- Makeup, body, arms, legs, face painting is no longer limited to 128 entries
- Updated optional module "Scripts to fix" (option in the archive for those who have problems)
- Fixed translation of some sliders


The latest version 3.4.5 is located

The developer of The Elder Scrolls V: Skyrim, Bethesda Softworks, has never been against user creativity in the game, so starting with The Elder Scrolls III: Morrowind, an editor was added to the game that allowed ordinary players to create modifications. The Creation Kit has been added to The Elder Scrolls V: Skyrim. This utility has a huge toolkit that allows users to create absolutely unique modifications. Skyrim has been around for 5 years and during this time tens of thousands of modifications have been released, but it is worth remembering that not all of them are good. For Skyrim, there are modifications that can change the model of the main character. They can change both individual parts of the body, and completely replace the hero's model with another one.

In Skyrim, face presets change default face models to those made by other people. On the Internet you can find a huge number of modifications for every taste. It is worth considering that there are much fewer male ready-made faces than female ones, this should be taken into account if the main character is male. It is difficult to single out any one preset, since there are a huge number of them, however, you can consider a couple of fairly popular options that absolutely any gamer can enjoy.

Preset Amelia

This modification adds a female Nord preset, which also has elven ears.

For the preset to work, you must have the following modifications:

- bodies UNP, 7B, BBP, CBBE, HDT, UNPB
- CITRUS Heads
- SG Female Eyebrows
- SKSE
- KS Hairdo's
- HN66s Long Eye Lashes
-Improved Eyes Skyrim
- race menu

Preset - Actresses

This preset contains not one face model, but several at once. This preset replaces the face of the protagonist not with a simple cute girl, but with famous Russian actresses. This modification contains presets of the faces of such actresses as: Natalya Zemtsova, Elena Ksenofontova, Daria Egorova, Marina Bogatova, Vera Glagoleva, Maria Pirogova.

It is necessary that the following modifications be present:

-ZZSkyrimHairsCCC
- RaceMenu (since version 3.4.5)

Luna and Lina presets

This modification adds two presets. One preset is the Luna girl, and the second preset is the Lina girl. There is no originality in this modification, but for those who are looking for just cute female faces, this modification will definitely fit.

For proper operation, the following modifications are required:

- SKSE
- Mature skin texture and body
- Brows
- race menu
- KS Hairdo's

Terra Bradford Preset

The Terra Bradford preset is a modification that embodies the character from Final Fantasy VI in the Skyrim world. This preset will definitely appeal to fans of these two popular games. This modification allows you to see the old character in a new vision.

For the preset to work correctly, the following modifications will be required:

SG Hair Pack 268
- Fair Skin Complexion
- race menu

Nordic Lana Preset

Those who love fair-haired girls who have a masculine face will definitely like this preset.

The following modifications are required:

- SKSE
- SG Female body textures
- race menu
- KS Hairdo's

In Skyrim, face presets are not very popular, but the presets listed above are not all available. Of course, on the Internet you can find a bunch of presets to your taste.

Installing presets

Often the installation takes place in one step. You need to take the existing files and transfer them along the path: Skyrim> Data> SKSE. During this process, the computer will ask you for confirmation to merge the folders. To successfully install, you must confirm the request. However, it is worth remembering that this installation method will help people who do not use various managers to install modifications.


How to use presets?

In order to use any preset, you first need to install the RaceMenu modification. If RaceMenu is installed, then in the game you need to enter the command “showracemenu” into the console (opens “~”). In the menu you will see the "Presets" tab. You need to select it, and then press the f9 key and select the desired preset.

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