Fashion for skyrim 5 wedding. A mod that allows you to marry any character

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Description

Attention: this is the latest version of the mod, the version on the nexus was not uploaded by the author and is incorrectly numbered.

The mod aims to change and refine the Skyrim wedding system. Adds new features, changes the marriage scene, fixes many of the shortcomings of the original game.
The purpose of fashion is to bring spouses as close as possible and expand the possibilities of living together.

You can remarry if your spouse is dead. You will receive a message about this and you can freely choose your new life partner.
To divorce, place Mara's ring from inventory. Then a line about divorce will appear in the dialogue with him.
You yourself choose where the couple will live - in one of the houses of the Main Character or at his / her place. wedding ceremony

  • If you have already completed the College of Bards quest "Watching the Flame" and become a bard, then a bard will attend your wedding ceremony and perform songs.
  • If you have already completed the Thieves Guild quest "Blinding", then two members of the Guild will come to the ceremony.
  • If you have already completed the College of Mages quest" Eye of Magnus", then two magicians will come and decorate the hall.
  • If you have already completed the Companions quest "The Last Duty" and helped Kodlak, then 2 thrones and some hall decorations will be added for the spouses.
  • If you left your fiance / bride at the altar, the task will be added to make peace with him, or break off relations completely. You need to wait until he calms down, and then find him and talk. A marker has been added to make searching easier.
  • If you have already helped Endari and Taari and the Shining Clothes shop in Solitude, then after you agree with Maramal on the wedding, a courier will come up to you and hand over a letter from them. They have a present for you.

Cloth

You can dress up your wife/husband:

  • 5 types of casual wear
  • home clothes
  • 2 types of heavy armor
  • 4 types of light armor
  • large selection of magical robes
  • 5 types of rich clothes (including jarl clothes)

matrimony

  • Now you can have multiple wives/husbands at the same time (maximum - 11)

To do this, go to the temple of Mary. You must have at least one spouse.
Go to the main altar in the center of the temple and meet the Guide of Love. He will tell you everything.

  • If you divorced your spouse, then there will be no remarriage with him - he will hate you and will never forgive you.

Mod updated to v. 0.9.8 rev.16

Fixed a number of bugs in the previous version. Added the "Monogamy" perk, which can be obtained by marrying the same person three times in a row. The properties of the perk are completely similar to the "Polygamy" perk.
You can only have one perk at a time - acquiring the Monogamy perk removes the Polygamy perk and vice versa.

Anything is possible in Skyrim. You can eat, drink, have relationships with women, fuck with them, women can get pregnant and give birth to your children. Yes, the last points are especially important. However, what if you are a hypocrite and fuck in a civil marriage disgust you? There is a way out, everything is possible in Skyrim! You can marry the object of your adoration. It is enough to wear the amulet of Mary (how to get married in Skyrim
) and ... However, there is one hitch .... After all, not everyone will marry you ... But it was so until recently ... The news is that from now on you can marry almost any character, even a hostile one. To do this, just install this mod. The mod adds the ability to marry anyone in Skyrim. You can get married even if the NPC does not have dialogues about the wedding or your chosen one is a hostile character. How to get this opportunity? Install the mod, then put on the Amulet of Mary and follow to Maramal, which, if this is your first trip to Riften, is chilling in the “bee and sting”. Ask him to tell you about the Temple of Mary. After that, you will have a line in the dialogues with the NPCs, the outline of which looks like “you look nice today” (You look nice today). She will appear only when wearing the amulet of Mary. We press the line in order to initiate the wife, we discuss the details of the wedding with Maramal. Important! Mara's amulet can only be removed after the wedding, otherwise it may not work ... To marry a hostile NPC you need the mod Ability to commit sexual violence: Sexlab Submit
To get started, set a hotkey for a submission shout in SexLab

In the harsh northern Skyrim, representatives of different races live and try to get along with each other. Humans coexist relatively peacefully with Khajiit, Argonians, and Mer. Each race has its own appearance, culture and religion, but the feelings inherent in the reasonable inhabitants of Skyrim are generally the same.


Among them, in the first place, of course, love. In Skyrim, anyone can marry anyone. NPCs are more likely to be married to their own kind.


Dovakin can be a representative of any race and at the same time is able to find a bride among the Argonians, humans or elves.


The search for a wife can be started by wearing the amulet of Mary. Those around will understand that the hand and heart of Dovakin are free, and this will surprise them quite a lot. The Riften priest of Mara Maramal will tell about the possibility of marriage.


It is worth noting that the adoption procedure in Skyrim is much simpler: you just need to buy a house, furnish a nursery in it, and you can go in search of pretty orphans.


Little homeless children run through the streets of large cities, and several orphans live in the Riften orphanage.

How to get married in Skyrim

The first step is to get Mary's amulet. It can be bought from Maramal for 200 Septims, or obtained from a small line of quests by Dinya Baloo, an acolyte of the said Temple of Mary. You will also need to provide a large or small service to the lady you like.


After establishing a relationship, put on the amulet and wait for the desired replica to appear in the dialogue. Next, go to Riften and in the temple, arrange with Maramal to hold a ceremony.


In Skyrim, the wedding is played the day after the conversation with the priest. You should arrive at the ceremony on time and do not forget to say: “Yes!”. Otherwise, the bride will be offended.


However, after some persuasion, the lady of the heart will agree to give Dovakin a second chance. The wedding will be attended by friends of the bride and groom.


Do not arrive too early: if the bride is already in place, the ceremony will begin. At the same time, many friends will simply not have time for the wedding early in the morning. The first meeting with Maramal will take place in the Bee and Sting tavern. He will go to the temple only after talking with Dovakin about Mara.


It is impossible to allow the newly-made wife to leave the temple immediately after the wedding.


Talk to her and find out where you will live. Otherwise, the wife will go to her home. It will take a long time to wait for her at a new or old place - all brides go from Riften on foot.

What can you do with your wife in Skyrim

Chatting about children, getting some food - that's probably all you can do with your wife in Skyrim. In general, marriage has a number of advantages. Sleeping with your spouse speeds up skill growth by fifteen percent (does not work with vampires and werewolves).


In addition, many wives open a shop and start trading.


This brings a hundred septims daily, and the money can be taken when it is convenient for Dovakin, and receive quite a tidy sum. Finally, the bride and groom receive enchanted rings in the temple.



The choice of a spouse should be taken seriously: you cannot dissolve a marriage in Skyrim. It is possible that even a widowed Dovakin will not be able to remarry.

Brides of Skyrim

Argonian Shavi - Works at Windhelm Docks. To make friends with the scaly beauty, Dovakin needs to find her missing amulet.


Breton Muiri - Works at the Witch's Tincture, in Markarth. To win the sympathy of the girl, you will have to join the Dark Brotherhood and fulfill her order. And be sure to finish off the "additional" victim, the former girlfriend of the vengeful Breton, Nielsen.


Imperial Gilfri is the sole inhabitant and owner of the Pie Sawmill. Agrees to make Dovakin's happiness for a bunch of firewood, obviously getting bored, like many potential wives of Skyrim, from a lonely life.


Altmerka Tari - owns Shining Robes in Solitude. A somewhat arrogant seamstress will ask Dovakin to advertise her store in front of Elisif, after which she will be filled with gratitude to him.


Isolde - meets in the Whiterun market during the day, sits in the tavern in the evening. Wants to get a mammoth tusk. It can be stolen in the "Prancing Mare".


You can immediately get an armful of mammoth bone in the Pure Springs camp near the city.


We'll have to clean up the location from the bandits.


Mjol the Lioness - walks through Riften with her faithful friend Eirin. Wants to get back his lost blade.


Another imperial Camilla Valeria - helps her brother in the Riverwood Trader. In the village, the girl has two admirers, but for returning to the Golden Claw shop, she will gladly marry Dovakin. One of the most beautiful wives of Skyrim.


Sulga is a miner from Shor's Stone. He will ask you to take a letter to your parents, complaining about a sore leg. By the way, the girl's mother, Anneke Rock Climber, is no less attractive, but, alas, she is married.


Temba Broadhand is the owner of the lumber mill in Ivarstead. He does not like bears, for a dozen of their skins he will give Dovakin his gratitude.


Utgerd the Unbroken - a female warrior, sits all day in the "Prancing Mare". She will appreciate the attractiveness of the protagonist if he manages to give her a good beating.


Avruza Sarethi - owns his own farm, east of Ivarstead. A middle-aged Dunmer is seriously passionate about alchemy. Like other wives in Skyrim, she will require you to complete the task, namely: for her you need to get thirty scarlet roots of Nirn in the Black Limit.


Airi is another sawmill owner in Anga Village. Like Gilfri, he will agree to marry after receiving a bundle of firewood.


Breleena Marion is a young Dunmer student at the College of Winterhold. Agrees to become a companion and life partner of Dovakin if he helps her with her homework to study spells.


Jenassa is a Dunmer mercenary from Whiterun, sitting in the Drunken Hunter in Whiterun. To get married, you will have to spend a little money and hire her.


Dravinia the Carver is a Dunmer mage from the Kynesgrove. She is interested in frost salt.

In Skyrim, any of the housecarls can become Dovakin's wife:

Iona - in Riften.


Jordis Maiden of the Sword - in Solitude.



After completing all the quests of the faction, you can also find a bride to your taste in the ranks of the Companions in Jorrvaskr:


Riya is a young, pretty Imperial.


Nyada Stonehand - weak as a companion, but quite suitable for the role of a wife, as she is quite attractive. In addition, she is a teacher of the Blocking skill.


- Aela the Huntress is a very colorful bride. A tall, strong beauty in ancient Nordic armor. Having learned how to marry Aela the Huntress in Skyrim, you will learn her significant disadvantage: Aela is a werewolf and is not treated, so Dovakin will not receive any bonuses from sleeping with her.

Description:
As the name of the mod suggests, it adds the possibility of polygamy to Skyrim. Works for both genders.

Update 1.2:
- The maximum number of spouses has been increased to 50.
- Fixed some issues with counters.
- From myself: The author is uninformative, most likely due to poor command of English. I think the changes to the stalls are related to the estates from Herthfire, that's how I see it in esp. The author also added optionally Serana, with dialogues. I do not want to give you her dialogues in English, I will replace them with Russian ones, but this will take time. The next update is the author's adoption system, up to 50 children.

Update 1.0:
- Fixed a critical bug preventing spouses from returning home.
- Added playerfaction for spouses.
- Added patch for

More:
- You will see the MSM menu, go to the "Installation" section and activate the mod.
- You will have the spell "Power of Mara". When casting on an NPC, a menu appears with confirmation of the action. By agreeing, you have entered into marriage, the corresponding post-wedding dialogues will appear.
- In the dialogue menu, you can divorce, just select this remark and confirm.
- You can not use the "quick marriage", but marry according to the vanilla scheme, also repeatedly.
- Currently support up to 50 pairs.
- Each spouse (s) can be sent by you to any of your (or your) home of your choice and will trade in the market in cities in the stall added by the mod. Then they return to sleep in your (their) house.
- Each spouse becomes a merchant by default after marriage, you can trade with them like normal merchants.
- In the journal you will have a quest where all your couples can be marked with markers, regulated in the MSM menu.
- The spell "Power of Mary" is multifunctional, it revives corpses, calms aggressors in battle, when pressed again, you guessed it, you can marry.
- This mod also works with any NPCs from mods, only one condition must be met! Characters must have the same voices that are written in vanilla for the marriage quest. That is, if you meet a bandit with a malebandit voice, then you will not be able to make him a spouse, but if he has a malebrute (Farkas) voice, you can. Female bandits and necromancers almost always use marriageable voices. So, male characters win here.
- As you can see in the video or screenshots, the mod also affects quest NPCs, as well as already married (married) ones. I would still advise you to hook the NPCs only after the end of their quest (but you can take revenge on Nazim, as I did, see the screenshots).
- The author warns that sometimes guards can attack your bandit mate. The same story can happen with the guards of different possessions, or soldiers of the BB or the Empire. This did not happen during testing, but the author wrote about this option.
- The author promises to add at least 100 possible marriages.

Incompatibility:
- Mods that affect and change quests:
-Relationship Marriage
-RelationshipMarriageWedding
-RelationshipMarriageFIN

Installation:
- Via your mod manager
- Place files in Data folder

How to upgrade to version 1.2:
- Install the new version over (files will be overwritten)
- In the game, click "Install" - "Reinstall mod". This will update the scripts.
You will have to marry your spouses.

Removal:
1) In the MCM menu, click delete.
2) Save to a new slot and exit the game.
3) Remove the mod, just like you installed it.
4) Go into the game and write in the console:
"StartQuest RelationshipMarriage" (no quotes)

Dear site users! The lack of lore and cheating of this mod, as well as the moral side of the issue, entirely
depends on how you use it! It's actually a really fun mod...


The Elder Scrolls V: Skyrim - Polygamy



Game platform: TES V: Skyrim Legendary Edition​

English title: Multi Marriage​

Russian name: polygamy

Current version: 1.2​

Mod language: Russian

The size: 90 Kb

Description


The essence of the modification fully corresponds to its name. Mod allows the player to be in a polygamous marriage. Options for both polygamy and polyandry are possible.​

Update 1.2:

  • The maximum possible number of spouses is fifty;
  • Fixed previous stall issues (appears to be related to stalls in Herthfire estates)
  • Added Serana with dialogues, optional;
  • The next update will allow up to fifty foster children.

Update 1.0:

  • Fixed a critical bug that prevented spouses from returning to their home;
  • Introduced player faction (playerfaction);
  • Update for Hearthfire multiple adoptions.

Mod content details:

  • In MSM, you need to go to the menu, the "Installation" section and start the modification.
  • A new spell "Power of Mara" has been added, when cast, a selection window appears on the character. By selecting "Yes", the player enters into marriage and sees new dialogues.
  • In the dialogue menu there is also the possibility of a divorce. No judges for you, no saints for you.
  • There is the possibility of marriage using the vanilla scheme, but also repeatedly.
  • The modification is designed for fifty happy partners.
  • Spouses can live in the player's house or in their own, and at other times - engage in trade.
  • Each new partner becomes a merchant by default, and the player can also make deals with him (her). (Husband sells goods to his wife! Where is this world heading?!)
  • A new quest has been added, displayed in the journal, all spouses are marked with markers, it is possible to control through the MSM menu.
  • In addition to marriages, the new spell is able to resurrect the dead and pacify the brawlers or opponents.
  • The modification affects all the characters of the mods, however, NPCs must have the voices declared in the vanilla version for the marriage quest. Terrifying manifestation of male chauvinism! Almost all rogues and female necromancers have matrimonial voices, i.e. male players in a clear win.
  • The modification does not pay attention to whether the NPC is legally married, and whether it is a quest one. It is recommended not to "drag" such characters to the crown until they complete the quests.
  • Aggression of the guards directed against the bandit wife is possible, as well as an attack by the guards of different possessions, soldiers of the Empire, and the like. Perhaps, but not necessarily.
  • In the next updates, the number of marriages can be increased to one hundred.

Requirements:

  • Hearthire


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