Mod lord of the rings for skyrim. Lord of the Rings Mods for Skyrim from the Lord of the Rings

Antipyretics for children are prescribed by a pediatrician. But there are emergency situations for fever when the child needs to be given medicine immediately. Then the parents take responsibility and use antipyretic drugs. What is allowed to give to infants? How can you bring down the temperature in older children? What medicines are the safest?


Version: 4.1
Language: Russian

Description:
The mod adds Minas Morgul Castle, Orthanc Tower, Saruman, 9 Nazgul Ring-bearers, Uruk-hai, Gandalf, Sauron, Frodo, Helm's Deep from the author to the expanses of Skyrim myprism"Sky Castle". After finding the Ring of Power, 9 Nazgul leave Minas Morgul and look for you along the main roads of Skyrim. To make them disappear, you need to throw the Ring of lava in Minas Morgul.

Update:4.1
- Added Gollum
- Fixed a bug with the dominance of music from the Lord of the Rings
- Found bugs fixed
- Added compatibility with mods that improve the view of Skyrim from a distance. If you have these mods:
1.) Check if you have the Data\meshes\terrain\tamriel\objects folder in the game. If so, delete the files in it:
Tamriel.4.12.-28.BTO
Tamriel.4.-16.0.BTO
Tamriel.4.16.-28.BTO
Tamriel.4.-20.0.BTO
Tamriel.4.-20.-4.BTO
Tamriel.4.-28.-12.BTO
Tamriel.4.-28.-16.BTO
Tamriel.4.-32.-12.BTO
Tamriel.4.-32.-16.BTO
Tamriel.4.-36.-12.BTO
Tamriel.4.-36.-16.BTO
Tamriel.8.8.-32.BTO
Tamriel.8.-16.0.BTO
Tamriel.8.16.-32.BTO
Tamriel.8.-24.0.BTO
Tamriel.8.-24.-8.BTO
Tamriel.8.-32.-16.BTO
Tamriel.8.-40.-16.BTO
Tamriel.16.0.-32.BTO
Tamriel.16.-16.0.BTO
Tamriel.16.16.-32.BTO
Tamriel.16.-32.0.BTO
Tamriel.16.-32.-16.BTO
Tamriel.16.-48.-16.BTO
2.) Check if the Data\meshes\terrain\tamriel\Trees folder exists. If it exists, delete the files in it:
Tamriel.4.-16.0
Tamriel.4.-20.0
Tamriel.4.-28.-12
Tamriel.4.-28.-16
Tamriel.4.-32.-12
Tamriel.4.-32.-16

History of previous changes:
- Ensured compatibility with the War of the Third Era mod.
- For all armor, the correct view in the inventory and collisions has been made.
- Changed musical accompaniment.
- Improved compatibility with other mods.
- When worn, the Ring of Power draws the Nazgûl to itself.
- Minor improvements.
- Removed an erroneously placed marker to learn a shout on Minas Morgul. There was no learning, but only a marker that the game could randomly send the player to learn a shout
- Measures taken to prevent Svetlana from returning to captivity in Morgul


- Fixed some bugs in translation
- Fashion rings are now worn on the left hand, and you can wear 4 rings at once in addition to the vanilla ring on the right hand. You can wear any of the Nazgul on the first phalanx of the index finger, the "firefly" ring on the second phalanx of the index finger, the Ring of Power on the middle finger and Sauron's ring to nameless.
- In the forge of Sauron, you can now forge 4 rings without enchantment, enchant them to your taste and put everything on your left hand. But you can forge them only in Minas Morgul, only with the skill of forging Daedric weapons, and this will also require ebony ingots and Daedra hearts
- Removed an erroneously placed marker for learning a scream on Minas Morgul. There was no learning, but only a marker that the game could randomly send the player to learn the cry
- Svetlana no longer returns to imprisonment in Morgul
- Fixed the gray color of Saruman's hood when wearing it on a female character
- Cleaned up small debris in navigation meshes
- Dragons no longer fly through the walls of mod buildings
- Replaced two dragons guarding Minas Morgul with four wyverns
- Added Lava Cave leading from Morgul to Barad-dur
- Added Barad-Dur's throne room and Sauron himself. You can now personally tell him everything you think about him
- New high-poly model used for rings
- Nazgûl now ride horses
- Added Hall of Palantirs and Observatory to Orthank. Palantirs allow you to look into a dozen other worlds, including Mordor

- Minas Morgul is now also guarded by dragons
- Added staves of Saruman and Gandalf (two each)
- Fashion locations are accompanied by classical music
- Many small changes and improvements
- A barracks has been added to Minas Morgul and it is guarded by a garrison of strong orcs. There you will also free Svetlana from the cage, which can become a nice companion
- The Orthanc tower (east of Rorikstead) has been added to the world of Skyrim. It is guarded by the Uruk-Hai garrison. In its basement there are forges where orcs work day and night, with whom you can trade. In the tower you will meet Sauron. Near the tower there is a sawmill, workers carry firewood in Orthank
- The power of the Nazgûl has been reduced by more than half, but now it grows with the player's level. In fact, the extermination of the Uruk-Hai and the Nazgûl should be taken no earlier than level 20. The Nazgul respawn, Uruk-Hai and Sauron do not. But since Orthanc is connected to Morgul portal, the Nazgul like to go to Skyrim through Orthank.
- Mace of the Witch-king now knocks back opponents. Nazgul ring enchantments have been improved. A firefly ring has been added to Saruman.
- The mod is extremely cleaned from unnecessary influence on Skyrim and thus, compatibility with other mods is increased.
- Added English language support. Now, for owners of the English version of the game, the mod will work in English, the language is selected automatically in accordance with the language of the game version.
- The Ring of Power is now acquired as a result of completing the quest. The Nazgûl only come to Skyrim after the player finds the Ring of Power. This ring can now be destroyed by throwing it into the lava in Minas Morgul. Then all the Nazgûl disappear. You can also forge a new ring there. When worn, the ring attracts the Nazgûl.
- Added Helm's Deep.
- Added home of hobbits and Frodo.
- Made special models for Orthanc to make it easier for weak computers.
- Made new models to improve the appearance of objects at large distances.
- Improved many architectural objects. So, now you can shoot through the balustrade in the Lava Cave.
- Nazgûl no longer go to Skyrim via Orthanc.
- Changed Ring effects.

Minas Morgul

The mod uses architectural elements and lava from Downguard, but Downguard itself is not required for the mod to work.
- Minas Morgul is located south of the Mountain Throat of the World, on the Wind Arc.
- The castle is guarded by a garrison of strong orcs. There you will have the opportunity to free the pretty Svetlana from the iron cage. - She is a distant relative of Serana of Downguard, but she has no vampire past and marriage problems. She is the niece of Saruman, but she does not love her uncle, although she lives in Orthanka.
- In Morgul you will find weapon racks with Morgul and Orc weapons. Do not be surprised that Orc axes are also on the racks. The mod fixes a game bug with the impossibility of installing this ax on a weapon rack.

ring bearers

Now you can forge the main Ring of Power and other Nazgul rings yourself in the forge of Minas Morgul, but only on condition that - you have achieved the highest blacksmithing skill and know how to forge Daedric weapons. You may object to me that the Ring of Power was forged in the fires of Mount Orodruin and not in Minas Morgul. True, but there is no Orodruin in Tamriel, and you will probably want to forge these rings yourself ...
- Morgul blades on impact poison the enemy and make them ghostly. Mace of the Witch-king knocks the enemy back a long distance and stuns them.

Orthanc

Orthanc is located east of Rorikstead. It is impossible not to notice it on the map, since it is only slightly inferior to the Throat of the World in height.
- Orthanc is connected by a portal to Minas Morgul, so the Nazgûl can walk to and through Skyrim and can be found in Orthanc as well.
- Orthanc is guarded by the Uruk-Hai garrison. They have their own armor and weapons. Once killed, Saruman and Urk-Hai no longer respawn. But the Nazgul cannot be killed, so after a while they will return again, like the garrison guarding Minas Morgul.
- Near the tower there is a sawmill, its workers carry firewood to Orthanc. One of them - Nina - is very pretty. She is not very strong, although she always gets into a fight on the side of Dovakin, but you can marry her
- In Orthank, you can now release Gandalf. He is a strong magician and is suitable as a companion. If he is not offered a job immediately after his release, he will go to Whiterun and will help Farengar study dragons there, or have dinner in a tavern

Forge in Orthanka

In the basement of Orthanc there are forges where orcs work day and night, with whom you can trade. In each of the four wings of the tower, trade is carried out separately, so there are 4 shops at once.

Saruman

In the tower you will meet Saruman. He is a powerful mage and will have to be killed. He has a firefly ring. If you put it on your finger, a source of magical light will appear above you. This is a good replacement for torches when exploring dark dungeons, can be forged at Sauron's forge in Morgul

Hall of Barad-dur and Sauron

In the new throne room of Barad-Dur you will find Sauron himself. You can now personally tell him everything you think about him

Helm's Deep

The fortress of Helm's Pad is located southwest of Orthank (visible on the map). You can participate in its defense against orcs. There is also the entrance to Helm's Deep Cave. Don't forget to save while going through it.

Many innovations are added to Skyrim by Lord of the Rings mods. Nine Nazgûl roam the roads of the kingdom looking for Dovakin. Each of them has a special ring, and the Witch-king has the Ring of Omnipotence with an invisibility charm.

Dovahkiin can make similar jewels in the forge of Minas Morgul if he knows how to create Daedric armor.

South-east of the Throat of the World arises Minas Morgul, from where you can get to Barad-dur, passing the lava cave. East of Rorikstead is Orthanc. When creating the mod, textures and architecture from the latest official addon were used.

Nevertheless, the Lord of the Rings mod can be used on Skyrim without installing add-ons, all the necessary elements are saved in the mod files.

Version 3.2 takes into account the comments of game lovers and fixes old modification bugs.

1. In the forge of the castle of Minas Morgul, Dovahkiin can create four rings, enchant them as he needs and put them on his left hand. You will need Daedra hearts and ebony.

2. Up to four rings can be worn on the left hand at the same time. Vanilla is still equipped on the right. On the index finger, you can put on the "Firefly" plus one Nazgul ring.

The Ring of Omnipotence added to Skyrim by the mod is suitable for the middle finger, and Sauron's ring is suitable for the ring finger.

3. In the mod, there was an erroneously prescribed marker for studying that "mind in Minas Morgul. In reality, the wall of words was not there and is not there, the error has been fixed.

4. Fixed a bug that caused Svetlana to be imprisoned again.

5. Female characters can safely put on Saruman's hood: the color issue has been fixed.

6. Fixed minor bugs in navigation.

Requirements

The game is older than version 1.8. The plugin is successfully combined with official addons, but their presence is not required. Sometimes, after installing the Lord of the Rings mod on Skyrim, Orthanc Castle disappears when approached; a licensed version may be required.

To install, you need to copy the Nazgul.esp and Nazgul.bsa files to the game folder. To uninstall, you need to disable the mod in the launcher and delete the mentioned files.

By setting lord of the rings mod for skyrim you will get the following swords from the Tolkien universe into the game: Shard of Narsil, Narsil, Anduril, Glamdring, Mace of Sauron, Sword of the Nadzgul, Morgul Blade, Daggers of Legolas, Sting, Sword of the Witch-king. All these swords have different versions (two-handed, one-handed, daggers) and different types.

Features of the mod and creation of weapons from the Lord of the Rings

Many models have sheaths, swords are created, very high quality textures with a metal surface that even has reflection. These swords can be improved and also enchanted.

You can create excellent swords in the Lunar Forge if you have skills in handling steel. You can find the Lunar Forge near Mount High Hrothgar. In order to take possession of the mace of Sauron, you must go to the city of Blackreach and defeat the guardian of the gates. Then take your enchanted trophy. The regular mace of Sauron can be crafted at the forge. A fragment of Narsil is created in the smelter.

Download and install

Download mod for Skyrim for Lord of the Rings you can a little lower with Yandex Disk. Mod version: 4.0,

To install on the Steam version of the game: place the Data folder from the archive at approximately the following address \Steam\steamapps\common\skyrim, then select Files in the launcher and activate the mod. More detailed instructions can be found in the archive.


Spreading: Author permission required

Description:
This pack contains a collection of very high quality works on the theme of The Lord of the Rings. As the theme develops, the assembly will be updated and supplemented. Made to make searching easier.

Version: 2.0
Description:
Added Sauron armor for crafting. Previously, you may have seen a mod from the author ,
which only replaced the Dwemer armor. Armor has almost the same stats,
which is Daedric. Armor icons were taken from Daedra.
How to get a:

Requires a perk to craft Daedric Armor.
- Craft in the forge, section “Daedric”.

Installation:

Gratitude:
,

Companions/Race/Creatures
Aragorn and Gandalf - LOTR

Version: 1.1
Description:
This mod adds 2 companions to the game: Aragorn the Pathfinder and Gandalf the Grey.
Where to find them:

Aragorn - Riverwood, Sleeping Giant Inn.
- Gandalf - College of Winterhold, Arcaneum.

Installation:

Throw the contents of the archive into the Skyrim / Data game folder and in Launcher - “Files” activate Aragorn.esp, Gandalf, esp, isilNarsil, and RangerArmor.esp.

Thanks:

Fellowship of the Ring - LOTR

Description:
This mod adds the main characters from The Lord of the Rings: The Fellowship of the Ring movie - Aragorn, Boromir, Gandalf, Legolas, Gimli, Frodo, Sam, Merry, Pippin and bonus Gollum. As well as a few other features and the ability to play as the "Dwarves" and "Hobbits" races, these two new races have their own characteristics based on the original Skyrim.
Note:(Read before installation)

- Legolas.esp /Gollum.Esp - add only companion data "Aragorn, Boromir, Gandalf, Legolas, Gollum". (Must be optional)
- Frodo Sam Merry & Peppin.Esp- adds 4 hobbits “Frodo, Sam, Merry and Pippin” as companions. It also adds a ring of Omnipotence that allows you to become invisible, but your health, mana and stamina will weaken, giving the effect of a heavy burden when wearing the ring. You can also play as hobbits. And adds Elven bread “Lembas”. (Optional)
- Sam Merry and Peppin.Esp- gives the same as " Frodo Sam Merry & Peppin.Esp” but removes Frodo. This is for if you want to be the lead character for Frodo. The Ring of Omnipotence will thus be in Sam's possession. (Optional)
- Halfling Race.Esp- gives the same as " Frodo Sam Merry & Peppin.Esp", but does not add 4 hobbits, but makes it possible to play as a race of hobbits. (Optional)
- Dwarf Race.Esp- does not add Gimli, but makes it possible to play as a race of dwarves. (Optional)
- Gimli.Esp- adds Gimli to the game as a companion and also makes it possible to play as a race of dwarves. (Optional)
- Young Gandalf- Makes you a little younger, nothing more. (Optional)

Where to find:

- Aragorn- Tavern “Sleeping Giant” or “Prancing Mare”
- Boromir- “Laughing Rat”
- Gandalf- Arcaneum
- Legolas- “Bee and sting”
- Gollum- “Rampant Flask”
- Gimli- Tavern “Silver Blood”
- Frodo, Sam, Merry, Pippin- "Dead Man's Honey" or "Heathers" Tavern
You need to install for the mod to work correctly:

Meshes and textures we throw in Skyrim / Data and we throw at our choice Aragorn.Esp / Boromir.Esp / Gandalf.Esp /
Legolas.esp / Gollum.Esp or all at once. (Choose who you need and set.)
Frodo Sam Merry & Peppin.Esp , Sam Merry and Peppin.Esp,Halfling Race.Esp .
- Then select the mode you need from: Dwarf Race.Esp , Gimli.Esp. (We select only 1 mode, if not needed, you can not set it.)
- There is also a folder “ Young Gandalf". We put it if the old one does not suit you.
- After all the manipulations, go to Launcher - “Files” activate the mod.

Thanks:

Version: 1.0
Description:
Added a new race of Hobbits. The main race of the Imperials was taken as the basis of the mod and thus reduced. The Hobbit + new ones have all the necessary skills from the Imperials.
Installation:

Throw the contents of the archive into the Skyrim / Data game folder and activate the mod in Launcher - “Files”.
Thanks:

Description:
The Nazgul race is added (male and female creation option). Also added the horse and equipment of the Nazgul.
How to get a:

The Nazgul's equipment is located in Helgen, in the overseer's chest.
- After the start of the game, follow the imperial soldier Hadvor to the fortress. Inside the room, you will find an overseer's chest with equipment.
- You can even not take the Nazgul race and use the bonuses that are given by this mod.
Installation:

Throw the contents of the archive into the Skyrim / Data game folder and activate the mod in Launcher - “Files”.
Thanks:

Description:
This mod is based on Race Nazgul - LOTRand adds 9 Nazgûl throughout Skyrim. Their goal is to roam the roads to find and kill you, so be on the lookout. They are powerful opponents, but each has its own separate level i.e. there will be both strong and weak Nazgûl. Even if you are low level, you have a chance to stumble upon a strong Nazgul, and possibly the Witch-king himself, who is the strongest of the nine. Each Nazgul is named after his own name and who is which king for more atmosphere. Nazgûl only own vanilla weapons, but soon the author will receive permission to use weapons to match them. By killing the Nazgûl you can get his equipment, as well as his dust. Mostly the Nazgûl are on horseback, but sometimes they move
on foot.

IMPORTANT:

Vanilla textures on Greybeards robe changed to black for Nazgûl i.e. the same attire will be displayed on the Greybeards. The author will change this in the future.
Installation:

Throw the contents of the archive into the Skyrim / Data game folder and activate the mod in Launcher - “Files”.
Gratitude:

Version: 2.2
Description:
The dwarven city of Moria, which extends under Skyrim and is slowly being populated. This is a long term project to create a fully functioning Mines of Moria.
Location: North of Riverwood on the East side of the river.
Installation:

Throw off Moria.esp to the Skyrim/Data game folder and activate it in the launcher.

Thanks:

Version: 1.2.2
Description:

A small cozy house - the Hobbit Burrow (known from the Lord of the Rings universe). In the house you will find everything that Dovakin needs! (even a forge) as well as a few nice bonuses - the Steel Blade “Sting” and the ring of Omnipotence (enchanted with 40% stealth).
Installation:

Throw the contents into the Skyrim / Data game folder and in the Launcher - “Files” activate the mod.
- If you have a conflict or the game does not load or something else, then download it along with the mod hobbithouse2.esp. If everything is fine, then do not use it.

Thanks:


Accessories

Version: 1.0
Description:
Added, Pendant - Arwen Undomiel "Evening Star" from The Lord of the Rings, worn by Arwen, but then given to Aragorn.
How to get a:
- Craft in the forge in the “jewels” section
Installation:
- Given 3 folders with the name of the body support CVE, UNP and Vanila (standard). Choose the right one option, under your bodies.
- Drop the contents of the archive into the Skyrim / Data game folder and in the Launcher - “Files” activate the mod.
Gratitude.



Support the project - share the link, thanks!
Read also
Children's medical programs Children's medical programs On Clinic baby on Taganka - children's clinic On clinic Taganka children's department On Clinic baby on Taganka - children's clinic On clinic Taganka children's department Higgins from which work Higgins from which work