Cheats for enchanting in Skyrim. How to charge one-handed and two-handed weapons in Skyrim? How to charge enchanted weapons in skyrim

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Enchanting is the art of imparting magical properties to weapons and armor. To create an enchanted item, you must know the appropriate enchantment, have a soul gem with a soul trapped in it, and a non-magical item that can be used. The higher the enchant skill, the better the enchanted item will be.

You learn enchantments by destroying magical items on the pentagram of souls:

You can find soul stones in your travels already filled, or you can fill them yourself with the help of the "Soul Capture" spell, which places the soul of a creature in an empty soul stone.

Some types of enchantment are suitable only for weapons, others are only for clothing items, and still others are for strictly defined items, such as boots. Enchanted weapons lose a charge with each hit, so they need to be reloaded. The number of charges is determined by the size of the soul in the stone and the selected position of the charge slider.

Enchantments on clothing items are not depleted, nor do they require recharging.

Pentagram of souls

This is such a special table, with a skull and runes:

You can find it in the shops of magicians, alchemists, in some dungeons. The very first such table you will meet according to the main plot, in the city of Whiterun, in the building of the head of the city of the Dragon Redistribution.

Enchanting FAQ

How to capture a soul?

Cast Soul Trap on the target while it is still alive, and while the spell is in effect on it, kill. Soul capture will only occur if you have a suitable, clean soul gem in your inventory.

How to capture a person's soul?

This requires a black soul stone.

How to enchant an item? There is magic, but I cannot enchant.

To get the properties of enchantment, you must first destroy (on the pantagram of souls) an object with the property. In addition, there are bound properties that cannot be superimposed on other items.

How do I charge an item?

Open inventory, select an item to charge, press T, select a soul gem.

Property table

A table showing which property type can be applied to which property (assuming you have studied it).

Armor enchant properties

All properties applied to armor have constant the effect.


Skills

Property

Helmet

Armor

Gloves

Boots

Amulet

Ring

Skill Upgrade: Stealth

Skill Upgrade: Alchemy

Skill Upgrade: Change

Skill Upgrade: Shooting

Skill Upgrade: Sorcery

Skill Upgrade: Destruction

Skill Upgrade: Heavy Armor

Skill Upgrade: Illusion

Skill Upgrade: Light Armor

Skill Upgrade: Hacking

Skill Upgrade: One-Handed Weapon

Skill Upgrade: Pickpocketing

Skill Upgrade: Recovery

Strengthening the skill of the Blacksmith

Strengthening the Block

Prices are more favorable by n%

Reinforcing two-handed weapons

Empower unarmed (one-handed?)

Resistances

Property

Helmet

Armor

Gloves

Boots

Amulet

Ring

Fire resistance

Cold resistance

Resistance to electricity

Magic Resist

Disease resistance

Poison Resistance

Regeneration

Property

Helmet

Armor

Gloves

Boots

Amulet

Ring

Health regeneration

Increased magic regeneration

Enhancing Stamina Recovery

Amplification Change and Mana Recovery

Increase Spellcraft and Magic Regeneration

Increased Destruction and Magic Regeneration

Increase Recovery and Regeneration of Magic

Increase in characteristics

Property

Helmet

Armor

Gloves

Boots

Amulet

Ring

Increased health

Magic boost

Increased stamina

Miscellaneous

Property

Helmet

Armor

Gloves

Boots

Amulet

Ring

Increased weight tolerance

Breathing underwater

Sound absorption

Non-transferable properties(only on special subjects)

Property

Helmet

Armor

Gloves

Boots

Amulet

Ring

Blessing of Mara (+ 10% Recovery)

Shadow Vision (Bow Damage)

Shadow Strength (Silent Walking Skill)

Shadow Strike (One-Handed Weapon Damage)

Shadow prosperity (stamina)

Weapon enchant properties

The properties applied to the weapon are triggered when hit by this weapon.

  • Electric damage;
  • Cold damage;
  • Fire damage;
  • Magic damage;
  • Absorption of health;
  • Absorption of magic;
  • Absorption of the reserve of forces;
  • Damage to the reserve of forces;
  • Capturing souls;
  • Hunter skill;
  • Putting undead to flight for n-seconds;
  • Fire trap of souls;
  • Exile;
  • Paralysis;
  • Fear;
  • Enchant of the Silent Moon (burns the target if there is no moon);

Skyrim is a new territory in which the sequel to the legendary The Elder Scrolls unfolds. The new world will greet you extremely unfriendly. Therefore, any question will be not only interesting, but very vital.

I must say that the weapons are very widespread, however (unlike Morrowind) you will not find polearms in this game. The damage that you will inflict on your enemies depends on the blade itself, the degree of development of the corresponding skill and the ability to use this type of objects. Attacks with heavy weapons in Skyrim are slower, so they can be inferior in effectiveness to faster ones. Also, when using it, your movement is significantly slowed down. The combat system has undergone minor changes. The most interesting of them is the appearance of the activity of both hands, in any of them you can take any object (torch, shield or spell), as well as use a sword and a spell together, as well as make combinations of spells (for example, a fireball in one hand, treatment - in the other).

Fans of close combat will certainly appreciate the possibility of using two types of attacks: normal and power. Power Strike is a new type of attack produced by holding down the attack key and / or the movement button. The development of the skills of using axes allows the player to use new special feints (for example, when using the "Merciless Strike" ability with the "" specialization, it becomes possible to chop off the head of your opponent. than axes, and axes are faster than maces. Also the ability to strike with a shield. For example, "Disarming Strike" allows you to knock an object out of the enemy's hands. A backstab also causes serious damage, but the attack from stealth mode is more terrible. If you are tired, then your hero does not inflict severe damage and cannot inflict power attacks. Of course, one of the most interesting topics for a gamer will be the topic of the best weapon. One of the options offered by the game developers (it should be noted their sense of humor) is, of course, the Cudgel of the Giants. Many people consider Wabbajack to be the best, but in fact, the best for you will be what you consider properties. After all, each use for its intended purpose improves your skill of owning it.



Weapon efficiency can also be doubled using perks. For one-handed, this is Armsmen, for a bow - Overdraw and two-handed - Barbarian, respectively. Upgrading one-handed weapons in Skyrim can be done in the same way as in Morrowind: using enchantment. Everything here will depend on your skills in this area. A very common question on this topic is: How to enchant a weapon? Also, like in previous TES games, however, there are some changes in this process. In some cases, you will need a special table - the Pentagram of Souls. It is not uncommon, although it gives a strange impression. Nords disapprove of magic, but they still actively trade these devices.

Enchanted equipment is discharged during use. Therefore, the question of how to charge two-handed swords in Skyrim will not be idle. Unlike Morrowind, you will need to open your inventory, select an item to charge, press T and select. Everything. Charging completed. The answer to the question How to load the most powerful weapon in Skyrim will not be answered unambiguously. If, then it can be charged at the expense of the lives of the killed, some artifacts (Razor of Mehrun Dagon, Mace of Shigorat) do not require charging at all, but so you will need a lot of Soul Stones. You should not be afraid of this, the Stones of Souls literally roll under your feet. In principle, in the same place as always. Ruins, caves, dashing people, palaces and quests are sure ways to get some kind of rarity. As the saying goes: "Fight and Search!"

Enchanting is one of the skills in Skyrim that allows you to put magical enchantments into weapons, clothing, armor, and jewelry. The more the Enchant skill is developed, the more the hero will be able to enhance his chosen item. Enchantments are special effects that must first be mastered. To enchant the desired item, you must use a special pentagram of the soul, which can be found in the Guild of Magic, in taverns, in other places, or installed in your own house. In addition, you also need a soul stone, the effect you want to enchant in the enchantment menu and, of course, the unenchanted item itself, on which you are going to enchant. You can study the effect of enchanting by disassembling an item that is already enchanted. If an enchantment was applied to a weapon, then with each blow to the enemy, this enchantment is dispersed. The cost of the enchantment depends on the size chosen during the enchantment of the soul gem. The larger the stone, the more damage can be done with enchanted weapons

But since some enchantments are difficult to do, you can use the following cheats

PlayerEnchantObject item_id ID_enchant_1 ID_enchant_2 - get an item with the specified enchantments (item_id can be found in the articles cheats for weapons or armor).

For example

PlayerEnchantObject 000877B1 0008850D 000F82FF
PlayerEnchantObject - get a Silver ring with a ruby ​​(its ID 000877B1) with enchantments The time between shouts is reduced by 20% (0008850D) + Additional transformations for werewolf units. (000F82FF).

To improve skills

00109632 - The Enchantment skill is increased by the selected number of units.

0007A106 - Increases attack with two-handed weapons

0007A104 - The number of coins per item decreases

0007A103 - Increases the skill of stealth Selected number of percent

0007A102 - The skill of improving weapons and armor increases

0007A100 - pickpocketing success increases

000D6933 -increases the skill of eloquence

0007A0FF - Increases damage from one-handed weapons

0007A0FC - Hacking is facilitated by the number of percentages chosen by you

0007A0FB - The skill of wearing light armor is increased

0007A0F9 - The skill of wearing heavy armor increases

0007A0F3 - Block with a shield increases the number of percent chosen by you

000F6906 - The success of eloquence is increased by the number of percent chosen by you

0007A0FE - The damage from the bow is increased by the selected percentage

0008B65C - Created potions become stronger at the number of percent you choose

0003EB29 - Enchantment of the selected item is more powerful by the number of units

0049507 - Increased reserve of strength

00049504 - Increases magic

000493AA - Increased Health

00109630 - Magic is restored with the selected percentage

0007A105 - Restoration of the reserve of forces the number of percent chosen by you

0007A0FD - Magic is restored with the selected percentage

0007A0F8 - Health is restored by the number of percent chosen by you

To increase resistance

00109638 - The resistance to electricity increases

00109637 - Increased resistance to magic

00109636 - Increases resistance to cold

00109635 - Fire resistance increases

00049295 - The resistance to electricity increases

000FF15E - Increased resistance to poisons

000B7A35 - Increases resistance to magic

00048F45 - Increased resistance to cold

00048C8B - Increases resistance to fire

00100E60 - Increased resistance to disease

On spells

00109634 - Recovery spells are consumed more slowly

00109633 - Illusion spells are consumed more slowly

00109631 - Destruction spells are consumed more slowly

0010962F - Conjuration spells are consumed more slowly

0010962E - Alteration spells are consumed more slowly

0007A101 - Recovery spells are consumed more slowly

0007A0FA - Illusion spells are consumed more slowly

0007A0F6 - Destruction spells are consumed more slowly

0007A0F5 - Conjuration spells are consumed more slowly

0007A0F2 - Spell changes are consumed more slowly

0010E809 - All spells consume 3 percent less magic

Miscellaneous

0008850D - Time between shouts is reduced by 20%

000EE5c4 - Enchanting Namira's Ring

000F82FF - Additional transformations for a werewolf for the number of units chosen by you.

000F8475 - You receive the Ancient Mask

0010FC14 = Mask - Heal or Summon Priest

00092A57 - Mask that reduces the noise of your movement

00092A48 - You can swim underwater without choking

0007A0F4 - The amount of weight increases

00017120 - Increases the class of armor by units.

000FF15C - Hidden attacks with one-handed weapons do double damage

000424E2 - Damage without weapons

Weapon Enchant ID

PlayerEnchantObject Item_ID Enchant_1 ID_enchant_2 - get an item with the specified enchantments.

PlayerEnchantObject 00013989 0002C593 000FEFBC
PlayerEnchantObject - Get Steel Sword (00013989) Enchanted with Elemental Fury (0002C593)
By the Light of Meridia (000FEFBC).

To increase the charge, put on the necessary weapon, the charge of which you want to increase, and apply the following cheat codes:

player.setav LeftitemCharge N - charge the weapon in your left hand for N charges
player.setav RightitemCharge N - charge the weapon in your right hand for N charges

0004605A - Deals fire damage. Those on fire take additional damage.

0004605B - ​​Damage by cold increases and reserves of strength increase

0004605C - Damage by electricity increases, takes away magic from the enemy

0010A273 - Inflicts on the enemy the number of units chosen by you.

000AA157 - Absorbs the reserve of forces from the enemy

000AA156 - Absorbs magic from the enemy

000AA155 - Absorbs health from the enemy

0005B44F - Takes away magic from the enemy

0005B450 - Subtracts a certain number of units of strength

000FB409 - Drain health from the enemy

Additionally

0002C593 - Elemental rage (effect after shouting - increases the speed of the fight)

000FEFBC - Light of Meridia - increased Damage to undead, chance of explosion, causing fear in the enemy

0010B116 - Silver Damage (Silver Sword)

000F23F9 - Elven Slayer

0010582E - Additional Damage to Nords

00105831 - Additional damage to animals

0003B0B1 - Under the moons deals additional damage

000ACBB5 - Summoned Daedra are banished back to Oblivion

000ACBB6 - Chance to paralyze the enemy

000F5D15 - Additional damage to trolls

0005B46B - Undead take flight

000F5D24 - Fills the Soul Gem

000FB404 - Capture the Souls of Holdar

0010FAF1 - unknown

0005B452 - unknown

00069CE6 - Bound Sword FX

000C5BE1 - Bound Bow FX

000C5BE0 - Bound Ax FX

000BEE93 - Creatures and people take flight

0005B451 - Creatures and people take flight

000BEE94 - Creatures and people take flight

001019D6 - Increases Blacksmithing and deals increased electricity damage

Sooner or later, almost any player in Skyrim begins to think about how to master the enchanting skill, as this will allow him to enchant weapons, armor and jewelry on his own, and not look for the desired option in all stores on the continent. For any enchantment, you need the enchanted item itself, the Altar of Enchantment, as well as a "charged" soul gem.

Empty Soul Gems can be purchased from Skyrim magic merchants or found in treasures. To charge such a stone, you need to "kidnap" the soul of the creature in one way or another. To do this, cast the "Soul Capture" spell on him and kill him. Another option is to kill the creature with an enchanted weapon capable of stealing souls. Souls come in different sizes: from tiny to great, and the larger the soul, the more expensive and rare a soul stone is needed for it. Naturally, the strength of the enchantment also depends on the size of the soul.

Azura's Star

Azura's Star is a legendary Daedric artifact that is an infinite soul gem that can contain a soul of any size. Unlike ordinary "" soul gems, Azura's Star does not disappear after being enchanted, but only empties. This allows the player not to clutter up their inventory with many soul gems, limiting themselves to one Azura Star. You can get it by completing the "Black Star" quest. Depending on what choice you make during the quest, you will have either the "classic" Star of Azura, or the Black Star. The difference between these two artifacts is that the ordinary Star of Azura is capable of absorbing only the so-called "white" souls belonging to non-sentient beings, while the Black Star is intended only for the souls of people and representatives of other sentient races. The advantage of the Black Star is that any human soul is great, so things will be easier.

In order to use the Azura Star or Black Star, it must be placed in inventory. Naturally, the artifact must be empty. After killing an unreasonable or intelligent (depending on which star you have chosen) creature on which the Soul Capture effect was applied, you will trap his soul in stone. Keep in mind that the soul is automatically placed in the most suitable stone for it, so if you have other empty soul stones in your inventory, it is quite possible that the captured soul will go there, especially if it is small in size.

The charged Star of Azura must be placed in a special slot on the pentagram of souls. After the item is enchanted, the Star will again be in your inventory. In addition, Azura's Star can be used to recharge magic weapons. To do this, you need to select the weapon in your inventory that you want to reload, press the T key and specify the Star of Azura as the source of charge.

On November 11, 2011, fans of The Elder Scrolls series were jubilant. The fifth part of "The Secret Scrolls" has been released, under the title - "Skyrim". This article will tell you how to charge a soul gem in Skyrim.

Welcome to the fairy tale

The game is positively different from its predecessor - Oblivion. Drawing in Skyrim has stepped forward. The detailing has become so high-quality that at the first launch you want to plunge into this fascinating world completely and without a trace. Colorful butterflies and dragonflies flutter from bush to bush. Among the trees swaying from the wind, hares and bears run. A pack of wolves attack a large horned deer, and a hunter with a drawn bowstring stands on the path and aims at one of the predators. A dense forest gives way to impregnable mountains, at the foot of which a river splashes. From a jump into the water, spray so realistic are flying that inevitably the eyebrows crawl up, outlining the wrinkle of surprise on the forehead. Everything in the world of Skyrim is filled with movement and therefore seems to be alive.

An amazing property of the soul

Leveling up a game character is not tied to certain conditions. As a mage, you can safely flaunt in heavy armor, and warriors are able to learn spells. There are features in the game that any gamer should know about, no matter what class he plays. Almost all creatures in the game, with the exception of mechanical ones, have a soul. It can be used as a strengthening of your equipment, having previously enclosed it in a soul stone. Let's take a closer look at how to charge a soul gem in Skyrim.

Types of soul stones and where to get them

Soul stones in "Skyrim" are light and black. The smallest light-colored soul stones are “tiny”, the most capacious are “great” ones. In addition, there are "small", "regular" and "large". They can be found anywhere in the game world. They come across in chests and on sale from merchants. Or you can just steal from the game character. Black soul stones come across much less often and come in only one size - "great". To fill the Black Soul Gem in Skyrim, you need to kill a playable character of any race.

Light stones are designed to draw souls out of monsters and animals. The larger the stone, the higher the level of the enemy must be in order to completely fill it. The "tiny" stone will be filled with any murder, but for the "great" you will need to fight a mammoth. Having met the statue of Azura on his way, the player will receive a task. The reward for completing it will be a choice: either Azura's black star or white. This star is an inexhaustible storehouse of souls. Unlike stones, it does not fade after use.

The first way to capture the soul

How to charge a soul gem in Skyrim using a spell. This method becomes available at the initial stage of the game. Following the storyline, the player finds himself in the capital - the city of Whiterun. There, an acquaintance with the court magician takes place. You can buy a book with the Soul trap spell from him. It is applied to the enemy and lasts for 60 seconds. Killing him automatically fills the empty soul gem in your inventory.

Second way

How to charge a soul gem in Skyrim using weapons. The method consists in imposing the effect of absorbing the soul on the weapon. It doesn't have to be the primary weapon. Any dagger found while traveling will do. The recommendation for this method is to lower the enemy's health to 10% and finish off with an enchanted weapon.

The third way

Revealing the secret of how to charge the soul stone in Skyrim using the dragon shout "Soul Rip". To study it, you need to complete the task "Durnevir". As a reward, the shout "Call of Durnevir" is given, with the help of which the dragon is summoned. After killing a dragon three times in this way, the player studies Soul Rip.

A little hint

To simplify the task of charging a soul gem in Skyrim, you should use the quick access menu. First you need to add a spell or enchanted weapon to your favorites. Then open the favorites menu, move the cursor to the desired item and assign it a number from 1 to 8.



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